![]() ![]() Enemies, bullets, and objects only move when you do, so your control of the action or the results thereof, are entirely up to your precise movements. The primary function of the game is to make you feel like an unstoppable killing machine, so there’s something to say for all that. It’s a reflective thing, and it sort of makes you ponder, while slinging common objects at red enemies, how purposeful this dance really is. Each level rewards you with the words ‘SUPER HOT’ as if it was describing your performance using some kind of ironic lingo to demonstrate your inane ability to slaughter mercilessly. You are presented with a ‘game’ to play that redefines the idea of violence and control by suggesting that by playing, you are either actually killing real people or something even more dastardly, and down into the rabbit hole you go. If you’re not yet acquainted with what this series is all about, it’s rather simple. Superhot: Mind Control Delete feels like it takes the core concept to another level, offering you a procedural experience of violence and mayhem that makes perfect sense within the twisted fourth-wall-breaking story that only a series like Superhot could deliver. Hand-crafted experiences such as these continued into the realm of VR with Superhot VR, where your body could also control the flow of time and you had to avoid bullets flying at your head. Running through white-washed, gritty worlds filled to the brim with red figures that wanted to smash you before you smashed them, each level was harder and crazier than the last. The original Superhot was an indie darling, something of which the world had never seen before. Whoopie), strngthrows (not very powerful), +1HP (it was buggy before.Superhot: Mind Control Delete is the third game in the series and while it sticks to the tried and true formula of smashing red enemies made out of glass, it expands the frantic firefights to a ballet through randomly generated rooms full of danger. Don't bother with "lethalcharge".ĬRAP HACKS THAT YOU SHOULDN'T TAKE: +bullets (unless the other option is worse), defbul (you get hit more often than you deflect them), piercing (too situational), lethalcharge (easier to kill them), strongp (saves ONE punch. Here, use "fastmove", "berzerk", "rndmle", "ironfst" and "chaincrg". Remember you can use charge to get away from an exploding mushroom guy as easily as it can bring you to one. Just get the katana back in your hand.įor DOG (charge): Cooldown on charge is short, so use it liberally. Don't try to get fancy with killing guys on recalls unless it is super safe. Take "hidshurkn" for a backup if you have to throw your katana between recall cooldowns. Grab "flwrecall", "berzerk", and "wpnmstr" if you can. Ignore the NINJA-specific hack "piercing". Don't be afraid to throw the katana a lot. Grab "perfswitch" and "ultraswitch" for god mode.įor NINJA (recall): Obviously, taking advantage of the katana (one of the best weapons in the game) is what you are going for. Outside of hotswitch, I play ADDICT and CLIENT about the same. ADDICT is my go-to core for harder levels. ![]() If you (for example) start down a gun-centric build for Ninja, it's okay to build on the guns and use recall in rare conditions.įor CLIENT (endurance): Gunner builds (quickshot, ricochet, rndgun) work great as do Zerker builds (berzerk, rndmle, telstreak, wpnmstr)įor ADDICT (hotswitch): Hotswitch is a great get-out-of-eating-a-bullet-free card. Sometimes you don't get hacks that aren't specific for your core. This one is obvious, but pick hacks that synergize with not only your core but also your other hacks. If you are NOT down any hearts and a boss shows up, avoid the boss and attack the regulars.ĥ. If you are down 1 (or 2) hearts and a boss shows up, only attack the boss. This is a great way to move as it gives you great control without speeding up the action too much.ģ. ![]() When you do have to move, always jump and hold down the spacebar. Stand still and do a quick 360 after every kill to see where the enemies are, then plan your attack.Ģ. The easiest and fastest way to lose is to move too much. ![]()
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